This Faction is not recommended for new players because while strong, these cards can be a bit complex. Syndicate (Orange) - The newest Faction, Syndicate uses Coins, which can give players carry-over points between rounds.Northern Realms (Blue) - While there aren't many Specters in the game, most of them are a part of the Northern Realms Factions, and some very powerful interactions are used by Specter type cards.Resurrection refers to playing cards from the graveyard or cards that interact with it. While this mechanic is not exclusive to them, they use it more than the other Factions. Skellige (Purple) - Skellige cards are quite focused on resurrection cards.Nilfgaard (Black) - While not entirely necessary, Niflgaard has a lot of Soldier type cards and Soldier type support, so Nilfgaard decks can often focus their strategy on using Soldiers.
Ambush cards are also considered Artifacts which creates additional synergy for these decks. Scoia'Tael (Green) - This Faction uses Ambush cards to create traps around the game for opponents to work their way around.The weaker units are often called 'tokens' in the card game genre. Monsters (Red) - Monsters can use 'swarm' decks which is a card game strategy that involves creating multiple weaker creatures to overwhelm the opponent.Except for Syndicate, all of the Factions are friendly to newer players, and they should just use whichever Faction seems most appealing to them. This guide will outline a general archetype that each Faction is known for, but we will be releasing another guide detailing the strengths and weaknesses of each of them shortly. There are a total of six Factions that come from the world of Witcher, and each Faction has some game mechanics or archetypes that are more prevalent than in the others. Some card abilities only affect cards of certain borders, so new players need to make sure they keep these abilities in mind. Card Groups - Each card is either Bronze or Gold, signified by the color of their border.These vary by leader, and when constructing their decks, players need to make sure they stay at or below the leader's provision level while having at least 25 cards in the deck. Provision Cost - Provision costs don't really affect gameplay, but they do affect deck building.Their abilities function as bonus plays that can be used anytime a card is played on the turn. Leader - Leaders are unique to Factions, and they will impact the archetype of players' decks.Status - Cards can add a status effect to friendly or enemy cards.Value - All cards have a base power or value that can be enhanced through boosts or lowered from damage.In order to win a round, players will need to have more points than their opponent, and each card has a point value. A game of Gwent has up to three rounds, and the winner of the match is whoever wins two out of the three. This section will go over the general rules and some key terms that players will need to know before they play the game. There's no timer for turns, so players have all the time in the world to learn the user interface and read every card.
Instead, they build decks by selecting cards from various random pools of cards and try to win nine games before they lose three.
This mode is generally used to test decks before heading into Classic mode, so newer players can sometimes be matched with players of higher skill. Casual - Casual mode is for players to play others in unranked gameplay without consequences.Sometimes rewards are tied to these game modes, so players will want to at least play them during those times. These game modes change Gwent gameplay in many ways, such as having 8-second turns, playing special cards twice, and altering power levels. Seasonal - The Seasonal game modes change along with the Seasons in Gwent, which is monthly.Players are matched with others of similar rank, so more often than not, they will play people of comparable skill. While ranked matches might seem scary to new players, it really shouldn't be. Within each rank or mosaic, there are five tiers that players will need to progress through.
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Players start from Rank 30 and work their way to Rank 1, and then after that, players can get Pro Rank. Classic - Classic is the standard, ranked game mode in Gwent.